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Locations
location layout small.jpg

Locations represent all the towns, castles, caves, etc. that the game took place across. Locations are the basis of the FFCCG, as they provide Progression Points (PP) to players, which are then used to play most cards. Locations are also the only card type that don't cost anything to play. Instead, each player can only play one Location each turn. The effects of a Location are always active while it is in a location zone, even if the Location itself isn't active.

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Date Item Title Author Hits
Saturday, 15 September 2007 (F) Coneria Adam and Alex 129
Saturday, 15 September 2007 (F) Crescent Lake Adam and Alex 122
Saturday, 15 September 2007 (F) Dwarf Cave Adam and Alex 121
Saturday, 15 September 2007 (F) Earth Cave Adam and Alex 128
Saturday, 15 September 2007 (F) Elfland Adam and Alex 152
Saturday, 15 September 2007 (F) Ice Cave Adam and Alex 138
Saturday, 15 September 2007 (F) Marsh Cave Adam and Alex 131
Saturday, 15 September 2007 (F) Mirage Tower Adam and Alex 138
Saturday, 15 September 2007 (F) Northwest Castle Adam and Alex 130
Saturday, 15 September 2007 (F) Titan's Tunnel Adam and Alex 123
Saturday, 15 September 2007 (O) Cardian Islands Adam and Alex 131
Saturday, 15 September 2007 (O) Castle of Ordeals Adam and Alex 137
Saturday, 15 September 2007 (O) Floating Castle Adam and Alex 130
Saturday, 15 September 2007 (O) Gaia Adam and Alex 129
Saturday, 15 September 2007 (O) Gurgu Volcano Adam and Alex 112
Saturday, 15 September 2007 (O) Lefein Adam and Alex 125
Saturday, 15 September 2007 (O) Matoya's Cave Adam and Alex 103
Saturday, 15 September 2007 (O) Melmond Adam and Alex 119
Saturday, 15 September 2007 (O) Onrac Adam and Alex 116
Saturday, 15 September 2007 (O) Pravoka Adam and Alex 130
Saturday, 15 September 2007 (O) Sarda's Cave Adam and Alex 125
Saturday, 15 September 2007 (O) Sea Shrine Adam and Alex 101
Saturday, 15 September 2007 (O) Temple of Fiends Adam and Alex 119
Saturday, 15 September 2007 (O) Waterfall Adam and Alex 127
 
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